Amber: The Next Generation

GM Notes - Episode 8

Lightly guiding

A thing that I’m trying to do is let PC decisions guide what’s going on. So, PC decisions made most of this session happen. It was good, I managed to get through it without having to do more than make the world work – but I do need more.

The long-term plots need actual work. I’m writing this after episode 9, and as far as I know we’re all enjoying the game, but in terms of pregression along plots I have, it’s going slowly. I should make more of PC plots that interact with my main threads.



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